April 1st
Issue, 2008
Beat Displacement Preview
from Funk & Illusion Drumming
DVD!
The official release of the Funk &
Illusion Drumming DVD set is only a couple of weeks off.
Today I'm going to show you one of the many Beat Displacement ideas
from the Metric Modulation & Beat Displacement disc.
In the F&ID DVD I go over how to displace by
quarter notes, 8th notes and 16th notes. Today I'll show you one
example from the 8th note displaced section.
DISPLACING BY AN
8th NOTE LATER
When we displace beats, we take the same thing we
were already playing, but start it on a different count than beat 1
(assuming the beat we were playing started on beat 1). So let's take
a basic 8th note beat to illustrate this..

If we displace this beat by an 8th note
later, we play the
notes exactly the same spaces apart, but instead of the first bass
drum note starting on beat 1, it starts on beat 1+
 |
becomes.. |
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From there you need to shift all the other notes
you played as well, so that they are still the same space apart as
they were to begin with. Doing this will make it sound like you're
playing the exact same beat (which you are) but an 8th later.
So this..
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becomes.. |
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Here's 2 bars of regular time followed by 2 bars
of displaced time..

One of the things covered in depth in the F&ID
DVD is the strength of the implied or displaced time over the top of
the real time. There are many things you can do to any beat to
further cement it into the listeners mind as THE time feel to listen
to. Even though it's just a rhythmic tangeant over the top of the
regular time.
Here's a couple of basic examples of things you
can do.
1) PLAYING IT SAFE - keeping the quarter
note pulse going through the displaced idea
This is a good idea if you want yourself and the
band/audience to hear the original time; perhaps a stylistic
decision. So throughout the displaced time you could play quarters
with the hihat pedal..

2 - DRAW AWAY SLIGHTLY - accenting
downbeats of displaced time with the RH
You can do this with or without the hihat quarter
note pulse demonstrated above. If you want the implied time to sound
stronger, you can not only play the bass/snare patterns, but accent
with the RH on hihats or ride, on what sounds like beats 1, 2, 3 and
4 of the displaced time (which is really beats 1+, 2+, 3+ and 4+),
like so..

3 - LOCK THE LISTENER IN - use more
common beat phrases in the displaced time, particularly smaller
subdivisions
To further lock the listener into the displaced
idea (particularly with NO quarter pulse of any kind), play patterns
in the displaced time which are common for that feel, which is
exactly what this series of Ezybeats from F&ID will show you..
* REMEMBER: All the Ezybeats in the F&ID
are played at 3 speeds, although the following clip
demonstrates 1 speed *
The beats that I am displacing are notated below
the video..

Stay
tuned for the
F&ID official release in April 2008!

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